Offerings
Offering
RayCore Series 1000 is an ideal real-time ray-tracing GPU IP for mobile and embedded applications. This state-of-the-art GPU IP provides reality-like 3D graphics by fully supporting natural light effects such as reflection, refraction, transmission, and various types of shadow. As an Intel Gold partner, we provide you with a ray tracing GPU solution that has RayCore 1000 integrated into Intel Arria V FPGA. Raycore 1000 API is similar to the OpenGL ES 1.1, which enables users to easily develop their applications. Environment (S/W, H/W) OS: Ubuntu 18.04.5 Compiler: GCC 8.4.0 Hardware device: Altera - Arria V GX Starter Kit IP: RayCore® 1000 API : Easy & Simple Ray Tracing Graphics API RayCore® 1000 Features Low power: hard wired GPU IP based on MIMD architecture Natural expression of light: Reflection, Refraction, Transmission & Shadow Highly applicable for VR/AR, portable/game Low-Power and High performance RayCore® 1000 Functionalities Display resolution Up to 2048x2048 (configurable to meet higher resolution) Ray-tracing functions Real-time reflection, refraction, transmission, shadow Colored shadow, textured shadow, multi shadows Multiple ray bounces (up to 15 bounces) Lighting Point light, spot light, directional light Multiple light sources support, global lighting Up to 1024 light positions Shading & Texture mapping Phong shading Texture mapping Normal mapping MIP mapping Alpha-blending (α-texture) Additional Key Features Anti-aliasing, SDR (Selectively Dithered Rendering) Dynamic/static scene support Scalable architecture (multi-cores support) RayCore® 1000 Graphics Effects Natural expression of light (ex. reflection, refraction, transmission, shadow) Based on specular reflection Applications Next Gen Games (All Platforms: Cloud, Workstation, Desktop, Laptop, Console, VR Headset,) Embedded Scientific, Medical, Data Visualization, X-Ray Summary Ray tracing Graphics Technology is taking over gaming applications with introductions into Consoles and PCs Ray tracing GPUs are playing a major role in a variety of fields from scientific, medical, design, architecture and modeling as a new tool for visualization both in the cloud and in client devices Intel FPGA is a great development platform tool for us to properly design, validate, test and demonstrate our GPU IP core technology. We have been accelerating our product development with the cooperation of Intel FPGA to be able to demonstrate real-time ray tracing utilizing the Arria V GX Starter Kit Silicon Arts demonstrates up to a million rays/sec performance on the Arria V FPGA to produce acceleration for host platforms using an eGFX box
Offering
RayCore MC is a real-time path tracing GPU IP Core. Its path tracing and soft shadow techniques present the highest quality photo-realistic images in 3D graphics processing today for real-time applications. RayCore MC IP core supports advanced graphic effects such as global illumination, soft shadow, depth of field, glossy reflection, and motion blur. Its Multiple-Instruction, Multiple-Data (MIMD) architecture enables real-time render processing and is highly optimized for low power consumption. As an Intel Gold partner, we provide you with a ray tracing GPU solution that has RayCore MC integrated into Intel Arria 10 FPGA. OpenGI API for Raycore MC is similar to the OpenGL ES 1.1, which enables users to easily develop their applications. Environment (S/W, H/W) OS: Ubuntu 18.04.5 Compiler: GCC 8.4.0 Hardware device: Intel® Arria® 10 FPGA or Intel® Arria® 10 PAC IP: RayCore® MC API: OpenGI API (Open Global Illumination) - Easy & Simple Ray & Path Tracing Graphics API RayCore® MC Features Low-Power and High performance Fully hardwired path tracing logic Fixed pipeline of path/ray tracing Real-time path/ray tracing implementation Path tracing logic based on MIMD architecture MIMD: Multiple Instructions, Multiple Data streams (‘Core Patent’) Parallelized Unified Traversal (KD-tree, BVH-tree) and Intersection Test Unit (‘Core Patent’) Photo-Realistic Graphic Effects Natural Expression of Light Reflection, Refraction, Transmission & Soft Shadow Indirect Illumination by Random Ray Generation Highly suitable for Mobile and VR/AR/Game Applications RayCore® MC Functionalities Display resolution Up to 2048x2048 (configurable to meet higher resolution) Monte-Carlo Ray Generation Monte-Carlo based diffuse / reflection / refraction / soft-shadow ray generation (Path Tracing) Glossy reflection / transmission Colored shadow on transparent objects, Textured shadow, multi shadows Depth of field, motion blur Multiple secondary ray support (e.g. reflection & refraction ray) Traversal & Intersection Test MIMD Based H/W architecture KD-tree, BVH support Reduce external memory access time (latency-hiding technique) Early termination support Lighting Point light, spot light, directional light, areal light Multiple light sources support, global lighting Shading & Texture mapping Phong shading Texture mapping / Normal mapping / MIP mapping / Alpha-blending (α-texture) Additional Key Features Anti-aliasing Foveated Rendering support for VR Dynamic/static scene support Scalable architecture (multi-cores support) RayCore ® MC Graphics Effects Natural expression of light (reflection, refraction, transmission) Global Illumination Soft Shadow Applications Next Gen Games (All Platforms: Cloud, Workstation, Desktop, Laptop, Console, VR Headset,) Embedded Scientific, Medical, Data Visualization, X-ray Summary Ray tracing Graphics Technology is taking over gaming applications with introductions into Consoles and PCs Ray tracing GPUs are playing a major role in a variety of fields from scientific, medical, design, architecture and modeling as a new tool for visualization both in the cloud and in client devices. Intel PAC is a great development platform tool for us to properly design, validate, test and demonstrate our GPU IP core technology. We have been accelerating our product development with the cooperation of Intel PAC to be able to demonstrate real-time ray tracing utilizing the Arria10 PAC platform Siliconarts demonstrates up to a million rays/sec performance on the Arria10 FPGA to produce acceleration for host platforms using an eGFX box