The Six Levels Of Ray Tracing Acceleration

Ray tracing is a technology that is currently dominating headlines as the next step in graphics technology and by the end of the year will be widely available to consumers across desktop personal computers (PCs) and consoles. This white paper introduces the concept of ray tracing levels to make clear that not all ray tracing solutions are created equally, and that higher-level ray tracing is more capable and feature-rich than the lower levels. As the levels are incremental this white paper introduces the architectural changes and capabilities as we build up from Level 0 to Level 5.