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miniBeatnik Audio Engine
- Hardware Independent : Entirely software-based,configurable for CPU usage and audio quality.
- Flexible : WAV, AIFF,AU,MIDI,RMF playback and music synthesis.
- High Quality : Fully configurable sound quality can be scaled to CD quality.
- Scalable and Extensible : Engine and soundbanks can range from 550Kbytes to 50Kbytes,dependent on quality and device capabilities.
- Efficient : Despite all this power,each voice uses very little processor bandwidth.
- Tiny Footprint : Engine footprint as small as 115k.Typical soundbank size is less than 50k.
- System-Level Mixer : Supports simultaneous playback of multiple digital audio files.Max number of files played simultaneously is fully configurable.
- Robust APIs - simple and comprehensive : C API 's,providing both simplicity and a full featured interface.
- Platform for Portable Content : miniBAE supports playback of secure RMF files.
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scalable software audio engine