BitSim releases BADGER, a HW Reference platform to evaluate, develop and demonstrate solutions for Displays in Embedded Systems
December 21, 2006 -- Today BitSim releases BADGER - a HW Reference platform to evaluate, develop and demonstrate solutions for Displays in Embedded Systems. BADGER can handle multiple video streams and provides Hardware Acceleration for text and 2D Graphics. Text, symbols and menus can be overlaid on the video windows. Graphic content can be stored as compressed data on the board. The BADGER platform includes a PCB and BADGE with SW.
BADGE - BitSim Accelerated Display Graphics Engine, is an Graphic Controller IP.
BADGER provides a easy path for a user to build a graphical systems in a wide range of applications from cost effective solutions in Automotive solutions as well as High performance displays in Medical and Industrial Applications.
BADGER is capable of running both Linux and WinCE and is delivered together with the BADGE API.
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