2D Graphics Hardware Accelerator (AXI4 Bus)
The DB9200AXI4 2D Graphics Engine renders graphics frames by generating bitmaps from graphics instructions as well as combining existing bitmaps on and off-screen using one of 256 Raster Operations; generates characters from compressed bitmaps using its FONT Bitmap Color Expansion feature; performs alpha blend operations of bitmaps with its Alpha Blend unit; draws lines, polygons, circles using its hardware efficient & pixel accurate Bresenham line drawing Unit.
The DB9200AXI4 2D Graphics Engine provides options for higher graphics performance as a Graphics Processing Unit (GPU) with its Display List Processing Unit addition; Parallel Pixel Processing capabilities; and Memory Interface Units that unlock the graphics memory bottleneck.
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Block Diagram of the 2D Graphics Hardware Accelerator (AXI4 Bus)
2D IP
- 2D Graphics Processor for Wearables/IoT
- High-performance 2D (sprite graphics) GPU IP combining high pixel processing capacity and minimum gate count.
- 2D (vector graphics) GPU IP Further advanced architecture for minimized CPU load and increased pixel performance in vector processing
- 2D (vector graphics) & 3D GPU IP A GPU IP combining 3D and 2D rendering features with high performance, low power consumption, and minimum CPU load
- Adaptive 2D median filter for SD and HD video
- 2D/3D Vector Graphics Accelerator / GPU (Graphics Processing Unit)